Project 3: Lo-Fi App Design Prototype
08/07/2024 - 05/08/2024 / Week 12 - Week 15
DAVIES ANNIKA ANGELA /
0362108
Application Design I/ Bachelor of Design (Hons) in Creative Media
/ Taylor's University
Task 3: Low Fidelity App Design Prototype
Content
Lectures
Instructions
Task 3: Low fidelity app design
Feedback
Reflection
LECTURES
Week 12 - 14 : consultation
INSTRUCTIONS
For this task we are to
Create a Low Fidelity Prototype and do the following:
- Arrange screen wireframes, actions, and visual feedback.
- Link them in Adobe XD, Figma, InVision Studio, or any other prototype software.
- Conduct Usability Testing
Invite guests to test the prototype.
- Collect information, responses, feedback, and note any pain points.
- Document the Process
Record the usability testing with video.
- Create a detailed analysis document including:
- The testing process
- Feedback and responses
- Observed pain points
- Solutions to the identified problems
PROCESS
I began by sketching out how I would like my wireframes to look and used apps
like IDP, Unilah, grab and inspiration from User interfaces from
Dribble.com. I
also used feedback from the UX data I collected to create wireframes and put
feature that the users requested such as a more modern look, less visual
clutter and making it more user friendly by including more illustrations and
icons as well as using my card sorting results to place the respective
features where users would prefer them the most.
Fig 1.1 Wireframes, Week 13 (14/07/2024)
From the MVP feature I ended up making the main wireframes for the MVP
features and included a new feature for the live chat and just did a basic
layout of how I was going to design the app.
I then went on to make my UI kit for the app and wanted to keep it very simple
and modern.
Fig 1.2 UI kit
After completing my UI kit I went on to start developing my low fidelity
prototype. I found it to be a bit difficult to align some of the elements
well but I got help from my friend who is more experienced in figma and
managed to complete my low fidelity prototype
Fig 1.3 aligning labels for navigation bar
Fig 1.4 making sure the gaps between icons are equal
I used the auto layout feature in Figma to standardise spacing as well as
creating 12 columns in the layout and 60 rows to make sure there is good
alignment.
Fig 1.5 linking the prototype in different sections
I went on to create the user scenarios for how users might use the app and
I wanted to do scenarios that show what users would most likely use the
app for according the in the interveiw results I got previously for what
they use the app for.
Fig 1.6
I then got my 3 Friends to do user testing for me and got feedback from
what they said below is the video for how they interacted with the app for
each scenario.
Figure 1.7 Usability testing
USER FEEDBACK
I then got their feedback and this was the feedback
Samiha: The app is easy to navigate but the I was not able to click the
notifications for more information.
Wongai: I like the layout and the use of Icons it makes it feel
more user friendly.
Anesu: It was easy to complete the tasks but I was not able to click the
notifications and I wish there were back button to go back to the previous
Page I was on.
Painpoints: Not being able to click the notifications and need for a back
button
Solutions: Adding another page to veiw more details about the specific
notifications and adding a back button for certain pages.
FINAL LOW FIDELITY PROTOTYPE
FIGMA LINK: https://www.figma.com/design/cbVwRkFv9yUvz1nH7krhpN/emgs?node-id=9-32&t=xvCtykcK08uqeu0L-1
WALK THROUGH VIDEO
Figure 1.9 low fidelity walk through video
FEEDBACK
week 11: come up with 3 user scenarios.
REFLECTION
Experience: I found that this task takes a lot of time and precision.
I did not have much time to do my absolute best in this task due to a lot of
factors as I was dealing with a lot mentally due to a lot of death that I
was experiencing in my family as well as trying to complete my other
modules. I know I am capable of doing good work and I am currently not proud
of the work I have produced. In future I will always put my best foot foward
and try not to let the circumstances I am facing in my personal life to
dictate the type of work I produce in the end. During this break in August I
plan to take up courses to improve my skills in figma as well as well
learning blender to incorporate 3D elements in my work.
Observation
I observed that having a good plan as to where to start with the design is
very important as I saw that when I organised each frame and analysed my
user flow chart I was able to determine the next step in the design
process.
Findings
I found that tutorials online helped me a lot when I wanted to do something
in figma and did not know how. I also found that app design requires a lot
of thought to it and needs constant user feedback when designing because the
designs are meant to be useful for the people interacting with the app.





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