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COLLABORATIVE DESIGN PRACTICE TASK 3

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 23/09/2025 - 26/10/2025 DAVIES ANNIKA ANGELA COLLABORATIVE DESIGN PRACTICE BACHELORS OF DESIGN IN CREATIVE MEDIA TASK 3: PLAYTEST & FINAL SUBMISSION INSTRUCTIONS Collaborate in multi-disciplinary teams Develop clear creative briefs Design solutions aligned with the intended user experience Create prototypes or mock-ups for user testing Ensure outcomes are suitable for a table-top game format PROJECT DEVELOPMENT We did our initial prototype to see how the final card will look. I took initiative to print it out and assemble the gameboard, guide book and cards.  This was just a rough prototype and it was   just to see how to make and assemble the different elements. ...

DESIGN EXPLORATION

23/09/2025 - 04/01/2026 DAVIES ANNIKA ANGELA BACHELORS OF DESIGN IN CREATIVE MEDIA DESIGN EXPLORATION COMPILATION INSTRUCTIONS PROJECT MANAGEMENT  take a look at your current portfolio, do you have a specific patterns, interest? passion, types of work done  then according to your specilisation got look at industry outlook, go and look for what jobs are there specifically and look at what skill sets are the industry looking for. Go to linkndin and look at the skills they are looking for and what kind of position are they looking for for say skills and look at company values stuff like adaptability. Can look into jobsearch, company website etc  then compare what work you have and see if it matches the job requirements  If skills and work done match industry requirements, think of any additional skills which would be required or useful  If skills mismatch time to develop your skills in the area Portfolio wise do you want ...

COLLABORATIVE DESIGN PRACTICE TASK 2

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06/10/2025 - 07/11/2025 DAVIES ANNIKA ANGELA COLLABORATIVE DESIGN PRACTICE BACHELORS OF DESIGN IN CREATIVE MEDIA (HONOURS) TASK 2: PROJECT IDEATION PROTOTYPE INSTRUCTIONS Collaborate in multi-disciplinary teams Develop clear and effective creative briefs Create designs that align with the intended user experience Produce prototypes or mock-ups suitable for user testing of the tabletop game. I was in charge of the resource counter. initial resource counter  I followed the inital candy colour palette and shape of the original design. I then decided to make the resource counter a circle instead to match our mascot and then I added grain texture and little dots to represent chocolate chips. I also added the mascot at the beginning and the end of each point tracker the at 0 the mascot and at 7 the mascot is really e...

COLLABORATIVE DESIGN PRACTICE TASK 1

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 23/09/2025 - 26/10/2025  DAVIES ANNIKA ANGELA  COLLABORATIVE DESIGN PRACTICE  BACHELORS OF DESIGN IN CREATIVE MEDIA TASK 1: PROPOSAL INSTRUCTIONS For this module we are to  Work collaboratively in multi-disciplinary groups Develop clear and creative project briefs Design concepts that align with the intended user experience Create prototypes or mock-ups based on these designs Ensure the prototypes are suitable for user testing Apply all outcomes specifically to a table-top game project WEEK 1 - WEEK 4 In this week we were briefed about what the game is about, as well as playing the game to get a proper understanding of the tabletop game. We chose Sugar high as our game. It is a game used for educational purposes an...

GAMES DEVELOPMENT

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Week 1 - Week 14 Game Design Document + Progress Log Davies Annika Angela (0362108) Bachelor of Design in Creative Media (Honours) GAME DESIGN DOCUMENTATION 1. Basic Information Game Title:  Flower of Letum Team Name / Members: Siti Zara Sophia Binti Mohammad Reeza (0359881) Davies Annika Angela (0362108) Muhammad Zaky Aulia (0367842) Role Division: Sophia - ALL Characters Designs & Animations, UI, Logo, Platforms, GDD Annika - Level Backgrounds, Level Designs, Picked Up All The Coding Last Minute Zaky - Coder But Only Did The Prototype Coding. Genre: Dark Fantasy Platformer Action 2. Google Drive, Files & Gameplay GDRIVE:   https://drive.google.com/drive/folders/1foEEUKuSqOsT9w8Hpmqw2ZPK3OLdxo7Y?usp=sharing All relevant files & documents are located insi...